WEAPONFILE\displayName\Peacekeeper\modeName\\playerAnimType\smg\altWeapon\\AIOverlayDescription\WEAPON_SUBMACHINEGUNNER\weaponType\bullet\weaponClass\rifle\penetrateType\small\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\clipType\bottom\twoHanded\1\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noADSAutoReload\0\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\bayonet\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\mountableWeapon\0\autoAimRange\1200\aimAssistRange\3200\aimAssistRangeAds\3200\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\2\sprintDurationScale\1\gunMaxPitch\8\gunMaxYaw\40\lowAmmoWarningThreshold\0.33\ammoName\peacekeeper\maxAmmo\150\startAmmo\180\clipName\peacekeeper\clipSize\30\shotCount\1\dropAmmoMin\50\dropAmmoMax\75\reloadAmmoAdd\0\reloadStartAdd\0\damage\33\minDamage\19\meleeDamage\150\maxDamageRange\1400\minDamageRange\2501\playerDamage\50\locNone\1\locHelmet\0\locHead\1.1\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.08\fireDelay\0\meleeTime\0.5\meleeChargeTime\1\meleeDelay\0.05\meleeChargeDelay\0.15\reloadTime\2\reloadEmptyTime\2.8\reloadEmptyAddTime\0\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.35\reloadStartAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.35\raiseTime\0.5\altDropTime\0.016\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.3\firstRaiseTime\1.45\emptyDropTime\0.45\emptyRaiseTime\0.75\sprintInTime\0.2\sprintLoopTime\0.895\sprintOutTime\0.2\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\6\posRotRate\6\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\0.01\duckedSprintOfsF\-3\duckedSprintOfsR\-5\duckedSprintOfsU\-5\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\1\duckedSprintBobV\1\duckedSprintScale\1\duckedMoveF\0\duckedMoveR\1\duckedMoveU\-2\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-1.25\duckedOfsR\0.5\duckedOfsU\-0.2\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\0\proneMoveR\0\proneMoveU\0\proneRotP\0\proneRotY\0\proneRotR\0\proneOfsF\0\proneOfsR\0\proneOfsU\0\posProneMoveRate\0\posProneRotRate\0\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\15\adsIdleAmount\5\hipIdleSpeed\5.5\adsIdleSpeed\2\idleCrouchFactor\1\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0.2\adsTransOutTime\0.28\adsTransBlendTime\0.1\adsReloadTransTime\300\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\55\adsZoomInFrac\0.7\adsZoomOutFrac\0.75\adsBobFactor\0.7\adsViewBobMult\0.4\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\2\hipSpreadDuckedMin\1.75\hipSpreadProneMin\1.5\hipSpreadMax\5\hipSpreadDuckedMax\4.5\hipSpreadProneMax\4\hipSpreadFireAdd\0.52\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\-5\hipGunKickPitchMax\-30\hipGunKickYawMin\-25\hipGunKickYawMax\25\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\75\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-10\adsGunKickYawMax\15\adsGunKickAccel\700\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\35\adsGunKickStaticDecay\10\hipViewKickPitchMin\20\hipViewKickPitchMax\35\hipViewKickYawMin\30\hipViewKickYawMax\-30\hipViewKickCenterSpeed\1500\adsViewKickPitchMin\25\adsViewKickPitchMax\40\adsViewKickYawMin\35\adsViewKickYawMax\-40\adsViewKickCenterSpeed\1700\swayMaxAngle\30\swayLerpSpeed\8\swayPitchScale\-0.5\swayYawScale\-0.35\swayHorizScale\0.15\swayVertScale\0.2\swayShellShockScale\5\adsSwayMaxAngle\3\adsSwayLerpSpeed\7\adsSwayPitchScale\0.06\adsSwayYawScale\0.1\adsSwayHorizScale\0.045\adsSwayVertScale\0.1\fightDist\1\maxDist\1500\aiVsAiAccuracyGraph\ppsh.accu\aiVsPlayerAccuracyGraph\sub_machine_gun.accu\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\480\adsOverlayHeight\480\gunModel\peacekeeper_non_upgraded_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_hands_no_model\worldModel\peacekeeper_non_upgraded_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_usa_kbar_knife\worldKnifeModel\weapon_usa_kbar_knife\idleAnim\rorke_peacekeeper_idle\emptyIdleAnim\rorke_peacekeeper_idle\fireAnim\rorke_peacekeeper_fire\lastShotAnim\rorke_peacekeeper_fire\rechamberAnim\\meleeAnim\viewmodel_knife_slash\meleeChargeAnim\viewmodel_knife_stick\reloadAnim\rorke_peacekeeper_reload\reloadEmptyAnim\rorke_peacekeeper_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\rorke_peacekeeper_pullout\dropAnim\rorke_peacekeeper_putaway\firstRaiseAnim\rorke_peacekeeper_firstraise\altRaiseAnim\rorke_peacekeeper_pullout\altDropAnim\rorke_peacekeeper_putaway\quickRaiseAnim\rorke_peacekeeper_pullout_quick\quickDropAnim\rorke_peacekeeper_putaway_quick\emptyRaiseAnim\rorke_peacekeeper_pullout\emptyDropAnim\rorke_peacekeeper_putaway\sprintInAnim\rorke_peacekeeper_sprint_in\sprintLoopAnim\rorke_peacekeeper_sprint_loop\sprintOutAnim\rorke_peacekeeper_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\rorke_peacekeeper_ads_fire\adsLastShotAnim\rorke_peacekeeper_ads_fire\adsRechamberAnim\\adsUpAnim\rorke_peacekeeper_ads_up\adsDownAnim\rorke_peacekeeper_ads_down\deployAnim\\breakdownAnim\\viewFlashEffect\weapon/muzzleflashes/fx_muz_ppsh_view\worldFlashEffect\weapon/muzzleflashes/fx_muz_ppsh_world\viewShellEjectEffect\weapon/shellejects/fx_ppsh_view\worldShellEjectEffect\weapon/shellejects/fx_ppsh\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup_plr\ammoPickupSound\ammo_pickup\ammoPickupSoundPlayer\ammo_pickup_plr\breakdownSound\\breakdownSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\fireSound\wpn_peacekeeper_fire_npc\fireSoundPlayer\wpn_peacekeeper_fire_plr\lastShotSound\wpn_peacekeeper_fire_npc\lastShotSoundPlayer\wpn_peacekeeper_fire_plr\emptyFireSound\dryfire_smg\emptyFireSoundPlayer\dryfire_smg_plr\crackSound\\whizbySound\\meleeSwipeSound\melee_swing\meleeSwipeSoundPlayer\melee_swing_plr\meleeHitSound\melee_hit\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\gr_smg_reload_notempty_3p\reloadSoundPlayer\\reloadEmptySound\gr_smg_reload_empty_3p\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\putawaySound\weap_putaway\putawaySoundPlayer\weap_putaway_plr\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\mountedModel\\hudIcon\hud_icon_ppsh\killIcon\hud_icon_ppsh\dpadIcon\\ammoCounterIcon\\hudIconRatio\2:1\killIconRatio\2:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\flipKillIcon\1\fireRumble\defaultweapon_fire\meleeImpactRumble\defaultweapon_melee\adsDofStart\2.6\adsDofEnd\4.6\hideTags\\notetrackSoundMap\peacekeeper_mag_out peacekeeper_mag_out
peacekeeper_mag_in peacekeeper_mag_in
peacekeeper_button peacekeeper_button
peacekeeper_bolt_back peacekeeper_bolt_back
peacekeeper_bolt_forward peacekeeper_bolt_forward
knife_stab_plr knife_stab_plr
knife_pull_plr knife_pull_plr
Knife_slash_plr Knife_slash_plr